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Re: Unreal Speccy (TS-Labs edition)

Thank you. May I ask you one more thing. Yesterday, I watched in this video the presentation of ZX-Evo support for original 48k/128k models with contended memory. https://www.youtube.com/watch?v=XOayIyZPAvk I see that in the upper right corner, it is possible to change the mode from "48K VGA&qu...
by retrofan
Sun, 19.04.2020 14:05:39
 
Forum: Emulators
Topic: Unreal Speccy (TS-Labs edition)
Replies: 845
Views: 834585

Re: Unreal Speccy (TS-Labs edition)

I was thinking of a frame resampler filter in UnrealSpeccy. https://thumbs2.imgbox.com/ee/90/XZqD8Qpd_t.jpg https://thumbs2.imgbox.com/7c/31/gPUQTNwp_t.jpg Works great with standard Pentagon models in Unreal, but for some reason does not work on ATM/Evo models and always automatically switches to a ...
by retrofan
Sat, 18.04.2020 11:40:25
 
Forum: Emulators
Topic: Unreal Speccy (TS-Labs edition)
Replies: 845
Views: 834585

Re: Unreal Speccy (TS-Labs edition)

@TS-Labs Thank you for your reply and clarification, I really appreciate it. I currently use 2 x 2GB images, one of which is mounted as an IDE Nemo Master hdd device and the other as an SD: Z-Controller device, just as a temporary solution. Of course you're right, fixing problems with files that exc...
by retrofan
Fri, 17.04.2020 10:59:08
 
Forum: Emulators
Topic: Unreal Speccy (TS-Labs edition)
Replies: 845
Views: 834585

Re: Unreal Speccy (TS-Labs edition)

Привет всем. Я использую TS Conf на эмуляторе UnrealSpeccy и у меня есть несколько вопросов. 1. Можно ли смонтировать другой образ или раздел как SD2: под Z-Controller в Unreal? Я сделал изображение 4 ГБ, но все файлы, которые выходят за пределы 2 ГБ, грязные и нечитаемые. Если бы я мог смонтировать...
by retrofan
Thu, 16.04.2020 14:04:05
 
Forum: Emulators
Topic: Unreal Speccy (TS-Labs edition)
Replies: 845
Views: 834585

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