TS-Labs wrote:Wow! Cool!
Sprite examiner is what actually missing in the 'official' ts-conf emulator.
TS-Labs wrote:I plan to finally implement an excessive graphic memory debugger.
https://www.youtube.com/watch?v=tjcvR5McmSg
TS-Labs wrote:Yeah, seems OK. But I'm not sure if it is a good idea to put all into one window.
In Unreal Speccy I stick to the multi-window model, where every instrument should be a separate window. E.g. Debugger, Memory Viewer etc.
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